

The studio toyed with a similar idea several years ago via the interactive lobby area in Advanced Warfare, where players could decorate their bunks with medals and achievements – but WWII has a much more sophisticated implementation. One of these is a fresh element of multiplayer called Headquarters, a combination of Destiny’s social space and a pre-match lobby system.

But of course, to avoid this merely being a nostalgic exercise with an HD makeover, Sledgehammer had to imbue the project with at least a few new ideas. The next instalment of Activision’s military behemoth takes the action back to the second world war, returning to the origins of the series.
